
JUST IN FROM WOW ELEMENTAL CENTRAL - Shamans walking around with 20k health have a 10k earth elemental to tank for them, and a fire elemental that does half as much damage as their 20-minute-cooldown-less Magma Totem.
Blizzard has noted this as an obvious concern.
Answer? You say, "Fix the elementals." I say, "Of course not, since when does fixing a problem involve improving the weakness." Case in point: Rockbiter Weapon was last seen as useful in 2004.
But don't worry, the Blizz-style fix is on it's way: the Air Elemental of Doom!
For the mere expense of 23% of your mana pool (the same ridiculous pay-a-kidney cost of the other elementals), you get an Air Elemental featuring:
- 5k damage/second tick (like the time Sapphiron was bugged one X.X.X patch ago)
- tanks like a druid in full T7 (mana sponge tank ftw)
- upon 2 minutes passing, he enrages and one shots every target in range until killed
He should be showing up in 3.1 like that mythic dual-spec thing.